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Twitter: http://twitter.com/xboxahoy Reddit: http://www.reddit.com/r/xboxahoy Facebook: http://facebook.com/XboxAhoy With 14 million copies sold, Minecraft is now the 3rd best selling PC game of all time. Not too shabby, considering it was originally the work of just one person. Love it or hate it, Minecraft is a phenomenon. Its accessible mechanics mean that in the beginning, all you need to know is punch trees: get wood. So where did Minecraft's concepts spring from - and why has it proven so popular? Mining is far from a new mechanic in games: indeed, it's been present ever since the golden era of arcade gaming. 1982's Dig Dug sees the player oust subterranean pests from their garden, carving tunnels in alluvia as they progress. It was possible to lure a hapless pooka down a tunnel you created, and then dig underneath one of the strategically placed boulders to crush them. Later that year, Mr Do! offered similar gameplay, with a focus instead on collecting fruit dotted about the level. Boulder Dash in 1984 was particularly influential, kicking off the once very popular 'rocks-and-diamonds' genre. Similar to the earlier puzzle game Sokoban, your moves must be carefully considered - with boulders responding to gravity, it's possible to dig yourself into a corner. Your goal in this game is simple: dig tunnels, avoid enemies and environmental hazards, all while collecting diamonds. Sounds familiar! More recently, boulder dash clones have fallen out of favour - but every once in a while, digging, drilling or mining makes an appearance as a mechanic. Dig Dug successor Mr Driller! in 1999 offered more in-depth excavatory exploits, with cutesy graphics and bright coloured blocks through which to burrow. Mining for resources was the focus of flash game Motherload, originally released in 2004 - and the slightly prettier Super Motherload, released for the PS4 last year. You start on the surface of Mars, with an agile mining craft yours to control - and your goal is to extract minerals from beneath the earth. The deeper you venture, the more valuable ores you'll uncover - but you'll find yourself depending on the upgrades available to progress. It was the combination of digging and exploration in Motherload that inspired the development of a game that would prove particularly important to Minecraft's conception. In Infiniminer, mining is the name of the game: a team-based multiplayer dig-em-up, in which red and blue race to collect minerals from the cube-based terrain. The game's popularity was cut short by a source code leak: and the resultant wave of hacked clients killed off the game's development. Nevertheless, it had significant impact - as Infiniminer is perhaps the closest living relative to Minecraft: it directly inspired Notch to create his cube-based game, and also one of its key traits: a randomly-generated world. The social aspect of its survival multiplayer is perhaps what made Minecraft so incredibly popular: while the game's world is engaging enough when played solo, the addition of other players - friends, foes or otherwise - can make it even richer. In this aspect, Minecraft borrows from MMORPGs: not only in the online sense, but with some of the other trappings of earlier RPGs as well. Early MMO games like Everquest and Runescape set the standard for role playing in shared spaces, in a time before World of Warcraft had taken hold. The crafting mechanics in Minecraft can trace their lineage back to such games, as they introduced these mechanics into the multiplayer space. Minecraft's collective building - in which you create worlds with an avatar in a virtual world - have roots in games like Linden Lab's Second Life, which paved the way for social creation in 2003. Players are able to create 3D objects and skins for their avatar to wear and interact with, and with a fully realised economy, some have even made a living from their creations. However, Minecraft has far greater appeal to the younger generation: its simplicity and accessibility a key asset. It's often compared to a digital version of Lego bricks: with simple elements combining to make grand structures, whether building solo or more collectively. It's little wonder the game has found success - while many of its elements can be traced to other titles, and some, like Infiniminer, have huge resemblance - Minecraft has a certain charm that few games can match. From a simple idea, Minecraft has blossomed from a retro-style indie cube-miner... into a multi-million copy block-buster.
In the 1950s, the CIA began experimenting with alternative ways to weaken the enemy. The project was called MKUltra and consisted of tests on unaware subjects with the goal of finding the perfect interrogation methods. In 1976, the secret had been leaked to the public and began to spur countless conspiracy theories. In the madness, one of the most bizarre gaming urban legends began to brew, and it all started when a video game cabinet appeared in an arcade in the quiet town of Portland, Oregon. Soon enough, people couldn’t stop talking about “Polybius,” a top-secret government project that gave players seizures and night terrors. Could it be real? Join us as we delve into the untold stories behind your favorite video games with Great Big Story’s Emmy® nominated series, 8 Bit Legacy: The Curious History of Video Games. How did a game so bad become iconic? What does it REALLY take to become a Nintendo game master? How did Mario get his mustache? And what ever happened to the Street Fighter II champion who simply disappeared one day? Dust off your Atari—it’s game time. SUBSCRIBE: https://goo.gl/vR6Acb This story is a part of our Frontiers series, where we bring you front and center to the dreamers, pioneers, and innovators leading society at the cutting edge. Let us take you along for a trip to the oft-imagined but rarely accomplished. Got a story idea for us? Shoot us an email at hey [at] GreatBigStory [dot] com Follow us behind the scenes on Instagram: http://goo.gl/2KABeX Make our acquaintance on Facebook: http://goo.gl/Vn0XIZ Give us a shout on Twitter: http://goo.gl/sY1GLY Come hang with us on Vimeo: http://goo.gl/T0OzjV Visit our world directly: http://www.greatbigstory.com
SUBSCRIBE to Catch all the Theories ►► http://bit.ly/1qV8fd6 SOLVING Raticate's DEATH! Pokemon ► http://bit.ly/2fWTiwj FNAF's SCARIEST Monster is You! ►► http://bit.ly/2x3RlT0 Petscop, is a seemingly harmless, PS One game that never made it to market. But dig a little deeper, and you'll find there is no game. Just fake let's plays, of a fake game, telling a very REAL and traumatic story. Be warned, today's theory covers some pretty heavy topics, including child neglect and murder. Viewer discretion is advised. SUBSCRIBE to Catch all the Theories ► http://bit.ly/1qV8fd6 Hang out with us on GTLive! ►► http://bit.ly/1LkSBnz More THEORIES: The TRUTH Behind Fire Pokemon! ►► https://goo.gl/ayrokB Super Mario Odyssey’s GIANT Problem! ► https://goo.gl/GZjdz6 Luigi Is INSANELY RICH! ►► https://goo.gl/d532Tk MARIO is MENTAL! (Part 1) ►► https://goo.gl/NJD58Z WHO is W.D. Gaster? | UNDERTALE ►► https://goo.gl/IKTozR We Were WRONG about The BITE! | FNAF ► https://goo.gl/kWX6t7 Check out some more of our awesome video game content: Game Theory ►► http://bit.ly/1zz3t7E Culture Shock ►► http://bit.ly/1sw7aZ8 The SCIENCE! ►► https://goo.gl/GFK9EV
Is it possible to finish the original Pokemon games with just a single Ditto? Pikasprey attempts this ridiculous challenge to find out! Twitter: https://twitter.com/Pikasprey Gameplay Channel: https://www.youtube.com/channel/UCZJVzJk_24aefzpKAbqiP9Q ================================ Some music from this video was made by some other YouTube users. Check them out here: (8-Bit end card music/E Gadd's Laboratory) Bulby: https://www.youtube.com/user/MrBulbamike (Some Pokemon Arrangements) Kunning Fox: https://www.youtube.com/user/Kamikadze333666.
Next up: Chicken-o-meter. Patreon: https://www.patreon.com/ahoy
Next up: RetroAhoy - The Secret of Monkey Island
NB: This video contains flashing images, particularly at 11:34, 15:22, and 59:02
Original soundtrack: https://xahoy.bandcamp.com/album/polybius-the-video-game-that-doesnt-exist